# Actions Id Name Category Site Date Author Description
1
14630
Complete Llama Tower v12 GHF 2016-11-03
2
13543
Tel Moonrar v1.0 Houses MMH 2009-04-06 Mercling Tel Moonrar v1.0
Design: Mercling
Email: [email protected]

-:-:- Installation -:-:-
Requires only morrowind
Extract these files into your MorrowindData Files folder. For example:
C:Program FilesBethesda SoftworksMorrowindData Files
It's that easy.

-:-:- What It Does -:-:-
Since I first a... more
Tel Moonrar v1.0
Design: Mercling
Email: [email protected]

-:-:- Installation -:-:-
Requires only morrowind
Extract these files into your MorrowindData Files folder. For example:
C:Program FilesBethesda SoftworksMorrowindData Files
It's that easy.

-:-:- What It Does -:-:-
Since I first acquired my telvanni tower at Tel Urvith I've aspired to make something larger more fitting and in a more suitable location and thus Tel Moonrar is born.
The first thing you should note is that there are no quests involved in this mod (that's not to say you can't have a bit of an adventure with it) it was primarily designed to be a tower mod and as so it includes individual chambered rooms which include:

Lower Tower
With guard post, entrance to dungeon, upper tower, trophy chamber and teleport crystal

Upper Tower
With bedroom and access to balcony and chambered rooms

Dungeon
With Dragons, loot ;) and exit to island

Trophy chamber
With manikin stands and trophy cases

Alchemy chamber
With many types of potted plants and complete with a set of alchemy baskets and alchemy gear

Spell craft chamber
With spell craft tome and Inscription

Library chamber
With lots of book space

Armory chamber
With manikin pods, weapon tables and a special set of amour

The tower is set on a new island which is NE of Sadrith Mora, it's quite large so you can't miss it, beware lowbie players the entrance is guarded by some small but powerful guards which you'll have to kill.

There is now a point to go down into your dungeon more often, the dragons down there have a tendency to horde precious items as well as large amounts of gold, the only problem is that you'll need to kill them to get at it ;)

-:-:- Thanks -:-:-
Ok so this is the bit where I heap thanks on all of those who helped me make this mod what it is, so here we go:

The DopeHatMan
Email: [email protected]
l
Thanx for letting me use inscription, spell craft tome and the little bag of holding you released with Uvirith Inside
Wormgod
For the amazing dragon model, sorry I couldn't manage to get hold of you to ask permission.
Nazz
For the missing parts of the saviors amour
Chron Ventri
For the wonderful display cases
And everyone who was kind enough to help me on the Elder Scrolls Forums, you know who you are!!!!! :)
3
13406
Mort's Mountain Citadels Dungeons Fliggerty 2011-11-05 Mortimer Mort's Mountain Citadels
This mod sets out to complete the series of dungeons that Darknut began. Greater Dwemer Ruins volume 1 greatly enhanced three main storyline areas, making them much more unforgiving while providing a really cool dungeon crawl at the ...
4
13394
The Doors - Ald-ruhn Buildings Fliggerty 2013-12-06 Arcimaestro Antares, WHReaper The Doors - Ald-ruhn 1.4

Introduction
This mod adds city doors to the city of Ald-ruhn and complete ...
5
13258
Containers Danae123 Fliggerty 2011-09-08 Danae This mod is a resource pack for modders and adds nothing ingame.
The new containers look like what they are meant to contain, for example, the container called “Shirts” is actually a pile of shirts; the one called “fruits” is a basket full of fruits, etc.
The complete li...
6
13257
Board Games Danae123 Fliggerty 2012-04-08 Danae Adds a game of Ludo, Checker, Snakes&Ladders complete with dice and pawn to Clagius’ shop in Balmora.
Adds a board game shop in Molag Mar with 10 new games: Creature castle, backgammon, cluedo, dungeons, mystics, jumgle mayhem, mills, morropoly, tarot path, treasure hunter.
Some boards ar...
7
13207
Prison Moon Enhanced II Gameplay Fliggerty 2013-11-11 Spirithawke Complete remake of the original Prison Moon Enhanced by Nahtaivel. Makes the Ministry of Truth in Vivec more interesting by adding a number of rocks that orbit the Ministry of Truth itself.
Things changed from the original and the reasons why:
The original had some issues when I tried it out. I ...
8
12989
Llama Tower Full Houses Fliggerty 2011-08-09 Tshultze Complete Llama Tower v1.2
Morrowind Only
Tshultze
April 27th, '08

Desc:
This is a house/Tower in Balmora (insert groan here). Only, This one contains:
*Trader
*Teleporter
*Alchemly lab/Enchanting lab
*Bedroom
*Storage
*Trophy Basement
Installation:
Install the .esp into your data files and ...
9
12974
UC: Nature Models and Textures Fliggerty 2011-10-20 Knots UNIFICATION COMPILATION: NATURE
by AOF, Apel, Ayse, Bloodinfested, CJW-Craigor, Earth_Wyrm, Evanmeisterx, Khalazza, Kieve, LestatDeLioncourt, Lord Gabryael, Nich, Papill6n, Plangkye, Qarl, Raptre, Rhymer, Slartibartfast, Taddeus, Vality, Vurt, Wollibeebee, & Zuldazug. Compiled by Knots.

FEATURES:
-... more
UNIFICATION COMPILATION: NATURE
by AOF, Apel, Ayse, Bloodinfested, CJW-Craigor, Earth_Wyrm, Evanmeisterx, Khalazza, Kieve, LestatDeLioncourt, Lord Gabryael, Nich, Papill6n, Plangkye, Qarl, Raptre, Rhymer, Slartibartfast, Taddeus, Vality, Vurt, Wollibeebee, & Zuldazug. Compiled by Knots.

FEATURES:
-Replacement high res textures for all ground textures
-Replacement high-poly meshes and high-res textures for all trees and most rocks & plants
-Signy Signposts, Diverse Ore Veins, Texture Fix and Bloodmoon Landscape Overhaul built in

DESCRIPTION & MORE INFO:
This is a compilation that includes most (if not all) of the best landscape replacers/retextures for Bethesda's the Elder Scrolls III: Morrowind. It represents nearly a decade of incredible work from the MW modding community, a group of gifted individuals I feel fortunate to have shared a corner of the internet with. With the included mods applied, every single region on Vvardenfell and Solstheim gets a facelift with high resolution textures and high poly mesh replacers for most trees, rocks, and plantlife.

While most of the mods included in this pack are pluginless by definition, it is still heavily recommended that you use the included plugin file. The .ESM includes texture seam fixes for Vvardenfell and Landscaping for Solstheim by Slartibartfast and tree placement fixes for the Grazelands & Bittercoast by Vurt that should ensure that his new meshes (included in this pack) look proper. The .esm is also required for Earth Wyrm's Signposts and CJW-Craigor's Ore Veins to work properly.

This is the second of several packs in a series called Unification Compilation. You can follow my progress on the various packs here, at the official thread. For a complete overhaul of the game's presentation, I recommend following my Morrowind Modding Guide, which is written with UC in mind.

You can find a complete list of credits here. If you would like to read the complete Readme, it can be found here.
10
12973
UC: Interface Models and Textures Fliggerty 2012-01-27 Knots -UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: INTERFACE
by Alaisiagae, Anonymous, Hrnchamd, Knots, Marbred, Papill6n, Sir ßob, & Vurt. Compiled by Knots.

FEATURES:
-A dark red leather pattern for all modules, with a main menu intro to match
-A high resolution replacement for ... more
-UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: INTERFACE
by Alaisiagae, Anonymous, Hrnchamd, Knots, Marbred, Papill6n, Sir ßob, & Vurt. Compiled by Knots.

FEATURES:
-A dark red leather pattern for all modules, with a main menu intro to match
-A high resolution replacement for the original font
-A new crosshair modeled after TES4's
-A smaller/cleaner player posistion marker for the map and minimap
-High resolution replacements for the journal, books, and scrolls
-Crisper textures for every icon in the game
-Less busy enchantment icon indicators

DESCRIPTION & INFO:
This is a compilation that includes most (if not all) of the more popular interface enhancements created for Bethesda's the Elder Scrolls III: Morrowind. It represents nearly a decade of incredible work from the MW modding community, a group of gifted individuals I feel fortunate to have shared a corner of the internet with. With the included mods applied, every aspect of Morrowind's interface gets a facelift!

Some of the changes made I realize are subjective. If you don't like the dark red leather background of this version, you may prefer the version of this mod with only the basic changes, called ALT

This is the third of several packs in a series called Unification Compilation. You can follow my progress on the various packs here, at the official thread. For a complete overhaul of the game's presentation, I recommend following my Morrowind Modding Guide, which is written with UC in mind.

You can find a complete list of credits here. If you would like to read the complete Readme, it can be found here.
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12972
UC: Armory Models and Textures Fliggerty 2011-10-14 Knots -UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: ARMORY
by AOF, Bahamut, Baldurian, Baofu, Chainy, Danke, Darknut, Fallen One, Kane, Kalamestari_69, KINGPIX, Midgetalien, Oripher, Papill6n, Plangkye, Psymoniser, Saint_Jiub, StarX, & Wollibeebee. Compiled by Knots

FEATURES:
-Repl... more
-UC Navigation: Nature | Armory | Interface
UNIFICATION COMPILATION: ARMORY
by AOF, Bahamut, Baldurian, Baofu, Chainy, Danke, Darknut, Fallen One, Kane, Kalamestari_69, KINGPIX, Midgetalien, Oripher, Papill6n, Plangkye, Psymoniser, Saint_Jiub, StarX, & Wollibeebee. Compiled by Knots

FEATURES:
-Replacement, high res textures for all weapons and armor
-Replacement, high poly meshes for most armor and some weapons including Wraithguard!
-Many weapons and armor now have bump, environment, and glow maps where appropriate
-Several weapons and pieces of armor that previously had unique names/enchantments but not unique meshes now look distinctive.
-Glass shields and weapons are now transparent on the 'glass' bits

DESCRIPTION & MORE INFO:
This is a compilation that includes most (if not all) of the best weapon and armor replacers for Bethesda's the Elder Scrolls III: Morrowind. It represents nearly a decade of incredible work from the MW modding community, a group of gifted individuals I feel fortunate to have shared a corner of the internet with. Each modder showcased in this package shows an eye for detail and an apreciation for the game's original look and feel; each weapon and piece of armor should be familiar to a veteran player of the vanilla game, while at the same time having been lent the ability to sparkle and shine (sometimes literally!) on today's high resolution displays.

Optionally, some weapons that previously had not unique meshes but were uniquely named/enchanted have become visually unique. You will need to use UCArmoryUnique.esp for these changes to become apparent in your game.

The items made unique by use of the .esp are the following:
Banhammer, Bonebiter Bow of Sul-Senipul, Boots of Blinding Speed, Conoon Chodala's Axe, Conoon Chodala's Boots, Dagger of Symaccus, Dreugh Cuirass, Ebony Spear, Erur-Dan's Cuirass, Erur-Dan's Spear, Karpal's Friend, Light of Day, Mountain Spirit, Seasplitter, Spirit Eater, Staff of Carnal Channeling, Stormforge, Temreki, and Trebonius' Staff

In addition to the above effects, this pack contains Plankye's enchantment glow remover (pluginless noglow). If you use anything that modifies the enchantment glow, you may want to take care to make sure the relevant files are not replaced. Keep in mind however that many of the rare artifacts that would generally have a glow now have bump and environment maps, and that the vanilla glow or any replacements for it besides a remover like the one included will diminish or completely override the effect of the new detail.

This is the first of several packs in a series called Unification Compilation. You can follow my progress on the various packs here, at the official thread. For a complete overhaul of the game's presentation, I recommend following my Morrowind Modding Guide, which is written with UC in mind.

You can find a complete list of credits here. If you would like to read the complete Readme, it can be found here.
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12719
Shalk Medium Armor Midgetalien Fliggerty 2011-08-14 Midgetalien This mod adds a smith called Shath-ashuk to the Urshilaku Ashlander Camp.
He sells a new type of medium armor made from the shells of Shalk.
The mod adds a complete new set of armor - including two new helms to the game.
13
12615
Sylvan Houses Resources MMH 2003-08-08 Soulshade This is a set of 5 Sylvan house models, complete with interiors. The sizes range from a small hut to a large manor.
14
12362
Blank Splash Screen Pack PSP v1.0 Resources MMH 2009-04-06 Szazmyrr3 This is the source image complete with layers. In Paint Shop Pro Image format.
15
12346
kwshipmans Rich Furniture Pack Complete v4.0 Resources MMH 2009-04-06 kwshipman This is simple modders pack so nothing is added replaced in the game. Due to feedback it now includes an esp to make it easier to place the objects, they are in a cell labled kw_furn_4. It also includes 3 new meshes edited for me by Sisco. They are a desk and two container tables that...
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12216
mannequin Resources MMH 2009-04-24 Indigo This is not a complete plugin, but rather a base plugin that can be merged with other plugins. It adds a race (Mannequin) and creates a very useful Mannequin that can be dressed however you like.
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12088
Waterwheel Resources MMH 2009-06-27 Phaedrus Animated Waterwheel floating in the air above the creek in Sedya Neen. A waterwheel, complete with water and a sluice to deliver it. The water has an animated texture so it "flows" along with the wheel at just the right speed, and accelerates once it falls off the decending edge of the wheel. No bui... more
Animated Waterwheel floating in the air above the creek in Sedya Neen. A waterwheel, complete with water and a sluice to deliver it. The water has an animated texture so it "flows" along with the wheel at just the right speed, and accelerates once it falls off the decending edge of the wheel. No building (mill) or dam or anything else ...
18
12052
Bizarre skyboxes Resources MMH 2010-01-23 Shannon Huge domes with skies painted on them. Use them in interior cells for an otherworldly look. You may want to edit the mesh you use by adding Nifogproperty to the main ninode with nifscope. It helps to complete the illusion.
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11988
Gothic Architecture Resources MMH 2011-05-13 Vagashan a Resource with a Gothic themed tileset. comes with 2 esp's: minas tirth and chateauthe. 1st esp adds a cell with a Minas Tirith (from LOTR) style city. the second adds a Cheateau to the ascadian isles complete with an interior.
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11947
Thunder Child - Dwemer Submarine v0.9 Resources MMH 2011-11-05 hentuspants [S Main Deck] S Main Deck This plugin adds Thunder Child, a large Dwemer submarine made of stock Dwemer doodads to Ald Velothi complete with a detailed interior and a couple of books I was working on. Though it is a fully functional plugin and has been cleaned with TESAME (well, I think this versi... more
[S Main Deck] S Main Deck This plugin adds Thunder Child, a large Dwemer submarine made of stock Dwemer doodads to Ald Velothi complete with a detailed interior and a couple of books I was working on. Though it is a fully functional plugin and has been cleaned with TESAME (well, I think this version has anyway... :S) it i...
21
11860
Complete Guide to Tamriel Lore Resources MMH 2012-09-16 Mortis The Complete Guide to Tamriel Lore is a resource that I hope everyone will find useful, be they an old Scholar, an over worked Modder or someone experiencing the World of The Elder Scrolls for the First time. Almost all of the information in this document has been collected from the various lore ...
22
11850
TF_Velothi Tileset v 1.0 Resources MMH 2012-11-12 TextureFreak This mod adds a complete new Velothi tileset. The .esp file adds only the models to the editor. You can find the models under Static with the prefix 'In_Vtf'. To install simply extract this package into the Data Files folder and load the plugin in the editor and merge it with your working mod for ..... more
This mod adds a complete new Velothi tileset. The .esp file adds only the models to the editor. You can find the models under Static with the prefix 'In_Vtf'. To install simply extract this package into the Data Files folder and load the plugin in the editor and merge it with your working mod for ...
23
11848
TF_Imperial Interior Tileset v 1.0 Resources MMH 2012-11-12 TextureFreak New Imperial interior tileset modpack for.. [i]modder's use only[/i].., complete re-tex, esp included for ease. See readme for info.
24
11743
Fereleth's Common Tilesets #1 and #2 Resources MMH 2014-01-09 Fereleth [Fereleth's Common Tilesets #2] Fereleth's Common Tilesets #2 These mods are pretty self-explanatory. They are simply a modder's resource that includes three (3) complete and retextured common tilesets in each set, which I created while working on a personal housing mod. This mod is NOT a texture ... more
[Fereleth's Common Tilesets #2] Fereleth's Common Tilesets #2 These mods are pretty self-explanatory. They are simply a modder's resource that includes three (3) complete and retextured common tilesets in each set, which I created while working on a personal housing mod. This mod is NOT a texture replacer. Main download is Fereleth's Common Tilesets #1...
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11712
TextureFreak's Common Tile Set 01 Resources MMH 2015-08-10 TextureFreak This mod adds a complete new common tileset. The .esp file adds only the models to the editor. You can find the models under Static with the prefix 'In_TF'. To install simply extract this package into the Data Files folder and load the plugin in the editor and merge it with your working mod for ex..... more
This mod adds a complete new common tileset. The .esp file adds only the models to the editor. You can find the models under Static with the prefix 'In_TF'. To install simply extract this package into the Data Files folder and load the plugin in the editor and merge it with your working mod for ex...
26
11711
TextureFreak's Common Tile Set 02 Resources MMH 2015-08-10 TextureFreak This mod adds a complete new common tileset. The .esp file adds only the models to the editor. You can find the models under Static with the prefix 'In_TF2'. To install simply extract this package into the Data Files folder and load the plugin in the editor and merge it with your working mod for e..... more
This mod adds a complete new common tileset. The .esp file adds only the models to the editor. You can find the models under Static with the prefix 'In_TF2'. To install simply extract this package into the Data Files folder and load the plugin in the editor and merge it with your working mod for e...
27
11710
TextureFreak's Common Tile Set 03 Resources MMH 2015-08-10 TextureFreak This mod adds a complete new common tileset. The .esp file adds only the models to the editor. You can find the models under Static with the prefix 'In_TF3'. To install simply extract this package into the Data Files folder and load the plugin in the editor and merge it with your working mod for e..... more
This mod adds a complete new common tileset. The .esp file adds only the models to the editor. You can find the models under Static with the prefix 'In_TF3'. To install simply extract this package into the Data Files folder and load the plugin in the editor and merge it with your working mod for e...
28
11707
TextureFreak's Ore Cave Tile Set Resources MMH 2015-08-10 TextureFreak This mod adds a complete retextured cave tileset. I tried to make the cave walls look more detailed with nice ore like veins and a more typical rock structure. Who knows, maybe in such a mine one could find a rich supply of gold?
29
11605
TLM - The Lighting Mod (Complete) Tweaks MMH 2003-11-14 Sensei TLM - The Lighting Mod (Complete Version) (simple install)
   Dark dungeons, murky nights, no more sneaking in brightly lit taverns. Watch your torch slowly burn out taking away all hope of seeing what's around the next corner. Learn to value your light source. &...
30
11583
Tejón's Fatigue Effects v1.21 Tweaks MMH 2005-05-10 Tejón This is a collection of separate effects, which can be applied individually or as a complete package. Blackout: causes vision to dim as fatigue decreases.
Collapse: causes your character to drop to the ground at 0 fatigue.
Sleep!: tracks how long you've been awake and applies increasi...
31
11465
Passive Healthy Wildlife v2.0 Tweaks MMH 2002-07-15 The Puma Man This mod changes the attack setting of MOST non-diseased animals into a much more PASSIVE state in which they DO NOT attack unless attacked first or "bothered.". Healthy animals WILL attack if you "bother" them eg: linger too long; other tweaks. Please see readme for complete info.
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11431
No Female Armor for Carnithus' Armamentarium Complete (Unofficial) Tweaks MMH 2009-12-04 Letrune No Female Armor esp for Carnithus' Armamentarium Complete! (if you like it)  
 
Armors modified to their male counterpart, expect the "female-olny" clothes like the Sorceress' robe and that chain-maiden (or something like that) clothes (it does have a male version, but your f...
33
11399
Morrowind Redux v0.65a Tweaks MMH 2013-05-19 maxpublic Morrowind Redux is a complete overhaul of Morrowind:  The Elder Scrolls 3, in both large and small ways.  The primary purpose of the mod is to provide some sorely-lacking balance to various aspects of the game system, as well as make the game itself more challenging than it currently is...
34
11316
Kogoruhn Rebalanced Tweaks MMH 2011-10-10 Xeth-Ban I always felt that Kogoruhn was far too easy considering what it was supposed to be. I also felt that you were given many top-tier items without having to do much to get them.  
 
I therefore decided to do something about it. A complete list of changes can be found below, but...
35
11201
Eyemadedis Tweaks MMH 2003-04-07 Morbid The Grimm Some mostly minor Tweaks to TES:Morrowind - Race Attributes, Special Abilities, skill and other things as well    These are changes I personally found useful and wanted to share with others; complete list of what was changed is in  the readme.
36
11185
Economy: Merchants and Taxes - adventurers Tweaks MMH 2005-04-02 Biges As many players of Morrowind know, it's economy system is crap - abundance of high-cost items, not enough cash for traders and traders themselves are complete loonies, able to sell the same item for less than thay buy it for. Money saving and treasury hunting, the very important...
37
11184
Economy: Merchants and Taxes Tweaks MMH 2005-04-02 Biges As many players of Morrowind know, it's economy system is crap - abundance of high-cost items, not enough cash for traders and traders themselves are complete loonies, able to sell the same item for less than thay buy it for. Money saving and treasury hunting, the very important...
38
11183
Economy Fixes v1.0 Tweaks MMH 2004-10-20 VenomByte vn_economy_itelmists.esp - Complete reworking of around 160 of the levelled item lists in MW, Bloodmoon, and Tribunal. Levelled loot is now between 50-90% rarer (depending on value), and only starts to appears at around two and a half times the level it would previously appear at (best items now ...
39
11128
Daedric Invocation Tweaks MMH 2003-09-16 Endrek A  small but convenient mod that allows you to invoke the Daedric gods from any of their statues (with some exceptions) in order to get and complete their quests.     Previously you had to find one particular statue somewhere on Vvardenfell with no hint as to which on...
40
11114
Complete morrowind - GFX Tweaks MMH 2009-04-06 Max a.k.a. ~NOOBDY~ *****************************************************************

                The Elder Scrolls III
                      Morrowind:
           ...
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11083
C&B Unarmored v1.1 Tweaks MMH 2010-03-27 BloodNAshes Simply extract the .esp to your Data Files folder to run this mod. This mod is intended to be used with my other mod "Complete & Balanced Armors" (aka C&B Armors), found here: Link , although I have made it available as a small stand-alone download rather than have to update the armor mod yet aga...
42
10981
Advanced Development Toolkit Tweaks MMH 2009-11-18 GrateGuy Features:  
ADT significantly changes the leveling system and is fairly easy to alter.  The main version also changes maximum health and magicka totals.  See the readme for a complete list of features and ways to edit the mod.  
 
Other features include: &...
43
10885
The Sword of the Eye - Morrowind Edition. Weapons MMH 2009-02-07 Anghardel67 (created TheVortex) Permissions by TheVortex have been given for me to downgrade and redistribute his "Sword of the Eye" mod, complete with both the 1 and 2-handed versions of the included sword.  
 
Both swords include a sheathing script and accompanying scabbard, which occupies the player's *...
44
10874
The Ninja Mod v1.0 Weapons MMH 2009-04-24 Lucan Includes:

. Secret hidden Ninja Dojo
. 5 Ninja Weapons
. Complete Ninja Uniform (Light armor skill)

Go to the west end of the large bridge near Ft. Moonmoth, your friend Tala is waiting for you there, and there is where your quest to become a Ninja will begin.
45
10738
Ornate Elvish Sabres Weapons MMH 2012-07-28 VagabondAngel Another couple of sword resource offerings, this time with a celtic/elvish slant and once again using Phijama's excellent partial reflection technique.
Both swords come complete with sheaths and are scripted to allow them to be equipped on either back or belt, depending on what armour/clot...
46
10675
Magebane Replacer v1.10 Weapons MMH 2010-04-03 Melchior Dahrk This mod simply replaces the unique weapon, Magebane. Before the sword simply used the glass claymore mesh. Now it has its own unique mesh complete with particle effects on the blade.

Enjoy!

===============
2. Requirements
===============
Morrowind
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10452
D_W_R Complete Weapons MMH 2007-10-20 Zobator This is just a little mod to complete Daedric Warhammer Replacement of my own.  
 
It just gives Veloth's Judgement the meshes and textures of the Replacer.  
 
All the honor go's to android b'cause i didn't made something new but i just changed something...
48
10446
Complete Daedric Claymore Weapons MMH 2009-04-06 Illtempered First off, let me say I hardly deserve credit for this.  I just round up the different pieces.  PhoenixKnight started it by modeling the
Daedric Claymore to dual wield.  Instead of dual wield, I wanted to script the claymore to be multipurpose.  Without Enmesharra's help...
49
10223
Morrowind Races Utilities MMH 2002-06-01 Anthony barnes Exceptionally detailed excel spreadsheet with a complete breakdown of the playable races in Morrowind - very helpful in creating that perfect alter ego.
50
10196
MoM - Maps of Morrowind v1.1 Utilities MMH 2012-06-04 Jack Pot This is a toolkit that lets you use the "createmaps" feature of Morrowind to create proper maps complete with indices for locations and NPC's. As it uses *your* game setup, all of the (added) locations and NPC's will be mapped as well. It comes with an example map of MW GOTY plus TR1 & 2 but ther...
51
10113
Yagrum Advanced 2.0 Quests MMH 2012-08-20 M.C. Well, I always thought that Yagrum Bagarn was a little bogus in the game,
I know he's essential to the main quest, but still, he's the last living
dwarf, you'd think he'd be able to do cooler stuff. This mod gives you
quests to complete for Yagrum to refresh his memory after whi...
52
10032
Sword of the Chimer Quests MMH 2008-02-03 Almsivi Studios This plugin adds the fabled Sword of the Chimer to the game, a powerful sword with a fire weakness and fire damage enchantment. To receive it, you must complete a quest that requires travel across Vvardenfell. This is a sort of sword in the stone mod.

Changelog:v1.1 Better retex...
53
9970
Nevena's Twin Lamps & Slave Hunters v1.5 Quests MMH 2009-04-29 Nevena This plugin includes: A complete fleshing-out of the Twin Lamps faction, building on the few existing quests that shipped with Morrowind and leading up to Abolition in Vvardenfell. Also, introduces the Slave Hunters faction. As a general overview, it includes: two new classes, one new faction, 3 ...
54
9969
Nevena's Twin Lamps & Slave Hunters v1.5 Quests MMH 2009-05-12 Nevena This plugin includes: A complete fleshing-out of the Twin Lamps faction, building on the few existing quests that shipped with Morrowind and leading up to Abolition in Vvardenfell. Also, introduces the Slave Hunters faction. As a general overview, it includes: two new classes, one new faction, 3 ...
55
9967
Necromancer Quest Quests MMH 2005-03-18 Eriadan Do a quest with at least four ways to complete it, and receive the ability to animate skeletons as a bonus (if you do it the right way).
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Havish Mage Balance MiniPatch Quests MMH 2010-12-05 emptyman ABOUT THIS MOD:  
 
A small patch for the mod Havish, by emptyman/emptythe. This mod fixes an issue with a late Fighter's Guild quest which was exceedingly difficult to complete with a pure mage under normal circumstances. This mod just removes "Immune to Fire" (while leaving...
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Denmore Manor Quests MMH 2006-07-24 Vagor After you complete the "Maiden's Token" quest for the Imperial Legion, this quest will become available.  
 
Ilmeni Dren's father is going to force her to marry a Telvanni unless she marries someone soon.  You are sent on several small quests to prove you love her and co...
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daedric invocation 1.1 Quests MMH 2009-04-24 Endrek Daedric Invocation - a Morrowind plugin by Endrek

This is a small but convenient mod that allows you to invoke the Daedric gods from any of their statues (with some exceptions) in order to get and complete their quests. Previously you had to find one particular statue somewhere on Vvar...
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CloudCleaver Quest Fix Quests MMH 2009-05-12 Monica21 This is a fix for the Cloudcleaver quest that allows you to side with Sosia Caristiana and complete the quest as opposed to Hlormar Wine-Sot.
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Ald Indoril v2.0 Quests MMH 2012-08-24 Ottar Kraemer aka Voorhees CONTENTS:
So whats this mod all about?
Well, the main addition to the game is a whole new area of Mournhold, Ald Indoril, that is accessible through doors in Godsreach
and the Plaza (or through the sewers). It features guilds, complete with services and quests, shops, taverns, a...
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Albecius's Axe Quests MMH 2010-07-18 Tyri This adds to the game a nice little quest where you can help Albecius and his friend find an axe that his exgirlfriend stole from him after they broke up, complete with creative dialog and a choice to keep the axe or take the reward.  
 
This mod is the start of a series I wi...
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Vivec God Replacement NPC Edition v1.0 NPCs MMH 2006-12-06 Psymoniser This mod replaces the creature version of the Tribunal God Vivec with an Asymetrical Better Bodies version, complete with floating idle animation.

I used NifSkope to create the animation and then using Oriphiers BB Vivec Race Mod as a basis I decided it was about time Vivec got an up...
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Telvannis Comes Alive v3.0 NPCs MMH 2008-08-18 Aeven DESCRIPTION: This adds the random NPCs of Morrowind Comes Alive to Telvannis' settlements. In version 3.0, the added NPCs are a part of the correct Tamriel Rebuilt factions, guards have the same equipment as the TR guards, and everything just makes a lot more sense. 3.0 was a complete redo from v...
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Kensai NPCs MMH 2003-04-18 Tomas This is my take on that old favourite from Baldur's Gate II, the Kensai. Mod includes 4 Kensai classes specialising in long and short blades, unarmored and athletics.    Speak to Sellus Gravius about Kensai and he'll complete your training, giving boosts to combat ...
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Balmora/Ascadian Isles Dialogue NPCs MMH 2002-07-15 Brother Juniper Adds unique dialogue for many characters in Balmora and the Ascadian Isles Region.  Be sure to read the README for complete info
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Bal Molagmer Quests NPCs MMH 2005-05-28 HappyHannah After becoming the Master Thief I was very annoyed to find that I couldn't finish the Bal Molagmer quests because Stacey went on holiday. This mod adds an NPC who will give you the Bal Molagmer quests after Stacey leaves, so you can complete them even after you have become the M...
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Morrowind Music Overdose Music MMH 2007-04-06 Jon Babb The Morrowind Music Overdose - new music for Morrowind.  
 
All the music is replaced, except maybe two or three battle themes (maybe if I had some more money, I could make some more battle music). Included is the complete song list, and the readme that contains all the other...
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Better Music System Music MMH 2009-09-19 Xiran Complete overhaul of Morrowind music system. No more explore tracks played randomly in any place, no more battle music played randomly for any enemy.  
 
Highly configurable through an in-game menu, and over 30 tracklists you can customize by using the Costruction Set (in a q...
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WG Cave Tileset Models and Textures MMH 2006-02-25 Tarnsman A simple retexturing of the cave tileset to work with the WG_rock_01 texture (tga or dds). The tileset is complete with all the cave pieces, rocks, boulders, etc.  
 
Included is the WG_rock_01.dds texture file from the Morrowind Visual Pack.  
 
The me...
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Werewolf Re-Textures Models and Textures MMH 2006-05-02 TheCandleThief Gives you 8 original werewolf re-textures, complete with matching first person hands.  To use them, rename the texture of your choice Tx_Creature_werewolf and drop them in your textures folder.
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Vibrant Morrowind 3.0 Models and Textures MMH 2007-07-04 Skydye, Headless Wonder Vibrant means... vibrant as in colorful!!!  
This is a colorful texture replacement of all the game's textures, put together by Skydye and HeadlessWonder.  Please make a back up copy of your texture folder first.  
 
PLEASE SEE COMMENTS SECTION FOR A COMPLETE ...
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Ultimate Textures - Hlaalu Architecture v2.0 Models and Textures MMH 2006-01-10 grVulture This is v2.0 of the Hlaalu Architecture.

I had some complaints about it, and, although this was other modders' work re-enhanced, nevertheless, I made my own retexture from scratch, and this is how it looks like.

Please install FIRST the Ultimate Textures - Complete and t...
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Ultimate Textures - Complete Package Models and Textures MMH 2012-11-15 grVulture *THIS IS A TOTAL RETEXTURING*
except for:
- Books
since we now have Book Jackets by Daleth,
retexturing the book covers would be pointless
- Bottles
same goes here. Bottle Replacer by Qarl,
and K_Potion_Upgrade by Schwaa do the job
- Creatures
- Tr...
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TF Common Tileset 03 Models and Textures MMH 2009-05-12 TextureFreak Readme TF_common_tileset03.zip

*****

This mod adds a complete new common tileset. The .esp file adds only the models to the editor. You can find the models
under Static with the prefix 'In_TF3'. To install simpy extract this package into the ...
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Shard Lamps and Rocks Models and Textures MMH 2013-01-02 GhostNull There's several different rocks of varying sizes complete with a different range of colors. Icons included for the lamps, floor lamps and rocks as well. Everything can be made "Light" objects in the CS.
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Richer Textures Models and Textures MMH 2011-05-28 Lattice Richer Textures by Lattice
Richer Textures is a complete texture replacement for everything in Morrowind. It adds color and sharpness to a world that was a bit washed out and dull without venturing too far from the original look of the game.Do note that this is -NOT- a high resolution replac...
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Oblivion Style Interface Models and Textures MMH 2007-12-20 Sir ßob This is a complete remodel of the game's UI. Inventory menus, options menus, loading menus (not splash screens) etc.  
 
It was influenced by Oblivion, but has additions the people thought was better.  
 
See pictures. Read the readme to see how to switch...
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Board Games Models and Textures MMH 2009-06-11 Danae UPDATED: NEW BOARDS
Adds a game of Ludo, Checker, Snakes&Ladders complete with dice and pawn to Clagius� shop in Balmora.
Adds a board game shop in Molag Mar with 10 new games: Creature castle, backgammon, cluedo, dungeons, mystics, jumgle mayhem, mills, morropoly, tarot path, treas...
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Better Frost Atronach Models and Textures MMH 2012-03-13 xander2277 Better Frost Atronach  
 
this is another texture i really thought needed an update. its still true to the overall theme of morrowind, but he looks even cooler than he did before. keepin it frosty with his new look, complete with heavy metal spikey goth style armor which has ...
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Better armor (rev 12 Leather) Models and Textures MMH 2009-09-17 HedgeHog-12 This mod changes and replaces all Furs, Nord, Netch Leather and all non complete armors. New meshes With Bump map, Glow Map and map effects are added.  
*  
Installation:  
Standard as for other plugins in the series.  
Register BSA archive, an...
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AST better redware texture replacer Models and Textures MMH 2008-04-27 aisis Better textures for redware. I tried to make it look the same as the original, since I like it the way it was. This enhances the textures without giving it a complete make over.  
 
This mod provides highly enhanced textures, but none of them is bigger than 512x512.
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TR Guard fix Miscellaneous MMH 2012-06-09 ARHIZ Plug-in swaps incomplete armor of Necrom ordinators for a completed version of it (previously ordinators didn't wore cuirass, gauntlets and pauldrons) and makes Indoril Guards use Chuzei helmets (previously they were using bonemold ones).  
WARNING! Remember to check the file in "Data F...
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Spuzzum's Interior Daylight v1.0 Miscellaneous MMH 2003-06-25 Spuzzum Adds a subtle but very good-looking glow effect to many interior windows During the day time, these windows will glow with daylight; at night, they will be dark. At 5 AM, the windows will gradually fade in from complete darkness up to complete brightness at 7 AM, remain bright until 7 PM, then gr...
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Scatter Mod Miscellaneous MMH 2009-04-06 Number One You exit the docks of Seyda Neen, complete a few menial tasks there, and race off to take all of the powerful artifacts you possessed the last 5 times you beat Morrowind.

One of the least re-playable aspects about this game is that you already know where all of the items are. This mod ...
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Ravenous Hunger Miscellaneous MMH 2009-08-16 Wolvman Ravenous Hunger is a complete overhaul of Bloodmoon's lycanthropy system. It adds new lycanthrope variants and gives the old system a fresh new start. Nearly every aspect of the original lycanthropy system has been changed or improved in some way.  
 
Also Note: This is a be...
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MP3 Discman Miscellaneous MMH 2002-09-16 Bloodknight33 Note:  complete how to-instructions are in the readme and game itself    The MP3 Discman-Plugin!  features:[list]    Listen to 7 different MP3s of your choice. MP3s can be changed at any time  Realistic Disman system (can't listen without.  Sorry...
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ModMan's Windowlights Miscellaneous MMH 2003-07-12 ModMan Adds over 1,000 lights to the exterior windows of most houses to light up the nights of Vvardenfell, for an atmospheric effect.  Lights go off during daylight hours, too.  No NPCs, no quests--just lots and lots of light. Complete instructions and tips in the Readme.[url=h...
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MCA - HELLUVA Wicked Weapons Patch Miscellaneous MMH 2009-07-08 Fliggerty This gives a chance for any NPC added by Morrowind Comes Alive that has a weapon to have one from H.E.L.L.U.V.A. Wicked Weapons.  It really helps merge those added weapons into the world in a seamless way.   
 
This requries H.E.L.L.U.V.A. Complete Weapons v1.0 and...
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Gnisis Bridge Miscellaneous MMH 2010-08-13 mjr162006 Places a bridge by Fort Darius in Gnisis. This makes a more direct connection with road to the east of town on the other side of the ridge. It comes complete with creaking wood sounds along the bridge as well as lights on the end of the bridge for visibility. It adds a generic imperial guard at t...
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Del Flora Miscellaneous MMH 2005-10-19 Hucklebarry This mod is simply a removal of some of the static flora in morrowind.  I recommend it to be used with Complete Morrowind and Herbalism for Purists.  Using both of the above mentioned mods, I was very irritated that after canvasing an area there were still plants on the gr...
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Complete Morrowind Part 3: Pottery Making Miscellaneous MMH 2004-01-07 Max a.k.a. ~NOBODY~ Tired of looking for suitable goblets for your collection? Don't have a pot to cook in? Then stop by and make one! This mod adds the ability to make glass and clay pottery. And now everything is opperated by a fully functional skill!!! Glass pottery is made from raw glass. Clay ...
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Complete Morrowind Part 2 Miscellaneous MMH 2009-05-12 Max a.k.a. ~NOBODY~


                  The Elder Scrolls III
                       Morrowind:
        ...
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Complete Morrowind Improved Miscellaneous MMH 2009-06-14 MauveCloud Improvement on Max a.k.a. ~NOBODY~'s Complete Morrowind Full (with his permission). Now you can see a single list of items you can make instead of navigating through several 8-choice dialogs.  
 
This mods adds the following activities:  
   * Cooking ...
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Complete Doors & Locks Miscellaneous MMH 2004-05-26 DarkDragon, TheLys, Bro Juniper, Kasha, Piep This mod is a compilation of the works of Brother Juniper, Kasha, Piepers, and TheLys.

   This mod allows Piepers excellent Lock Bash mod, ("enhanced" by TheLys)  to be used in conjunction with NPC Schedules - Locks by Brother Juniper & Kasha and i...
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Beasts of Burden: Shaolin Monks Miscellaneous MMH 2002-12-27 Kevin Castellano Based on original with extensive additons by psisoldier.  See html readme for complete info.
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Bandit Camp Miscellaneous MMH 2008-02-24 Mesmer Simply a small camp of brigands on the outskirts of Seyda Neen. I've been experimenting with mod-making and this is the first complete mod I've come up with and posted. So, constructive criticism is appreciated ;)  
And, I cannot upload screenshots at this time, and I know it will cause...
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Ashlander Traders Miscellaneous MMH 2003-05-28 Brother Juniper NOTE: A complete overhaul of Ashlander Caravan  NOT compatible with this version do not use together    A travelling caravan of merchants will set up shop in the market squares of Balmora, Ald-ruhn and Suran (depending on the day)  A unique travel service is available,...
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Artifact Level Requirements Miscellaneous MMH 2005-08-06 Jaxalot Artifact Level Requirements adds level restrictions to many of the powerful unique items in Morrowind, as well as those found in Tribunal and Bloodmoon through the use of included add-on files.  Please see readme for complete info.
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Taxi Gameplay MMH 2013-11-08 MasterW3, Piratelord I have a mod (not produced by me {Piratelord}) that adds "Taxis" to Morrowind, I've changed it so that they trade in the same way as the rest of the traders in the Economy/Trade Fix. Note that you need to have the METF (Complete Trade Fix or Piratelord's Trade Enhancements) to use the Taxi Mod.
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PC VOICE COMPLETE v1.8 update Gameplay MMH 2009-04-06 Leon Medado aka pancreas 1. Adds a voice of your choice to the Player
2. Adds six attack voice sounds played while attacking.
3. Adds six hit voice sounds when player is hit.
4. Adds a jump voice sound when player jumps.
5. Adds two taunt voice sounds when player draws sword.
6. Adds a sound...