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1 | 14630 | Complete Llama Tower v12 | GHF | 2016-11-03 | ||||
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2 | 13543 | Tel Moonrar v1.0 | Houses | MMH | 2009-04-06 | Mercling | Tel Moonrar v1.0
Design: Mercling Email: [email protected] -:-:- Installation -:-:- Requires only morrowind Extract these files into your MorrowindData Files folder. For example: C:Program FilesBethesda SoftworksMorrowindData Files It's that easy. -:-:- What It Does -:-:- Since I first a... more |
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3 | 13406 | Mort's Mountain Citadels | Dungeons | Fliggerty | 2011-11-05 | Mortimer | Mort's Mountain Citadels This mod sets out to complete the series of dungeons that Darknut began. Greater Dwemer Ruins volume 1 greatly enhanced three main storyline areas, making them much more unforgiving while providing a really cool dungeon crawl at the ... |
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4 | 13394 | The Doors - Ald-ruhn | Buildings | Fliggerty | 2013-12-06 | Arcimaestro Antares, WHReaper | The Doors - Ald-ruhn 1.4 Introduction This mod adds city doors to the city of Ald-ruhn and complete ... |
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5 | 13258 | Containers | Danae123 | Fliggerty | 2011-09-08 | Danae | This mod is a resource pack for modders and adds nothing ingame. The new containers look like what they are meant to contain, for example, the container called “Shirts” is actually a pile of shirts; the one called “fruits” is a basket full of fruits, etc. The complete li... |
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6 | 13257 | Board Games | Danae123 | Fliggerty | 2012-04-08 | Danae | Adds a game of Ludo, Checker, Snakes&Ladders complete with dice and pawn to Clagius’ shop in Balmora. Adds a board game shop in Molag Mar with 10 new games: Creature castle, backgammon, cluedo, dungeons, mystics, jumgle mayhem, mills, morropoly, tarot path, treasure hunter. Some boards ar... |
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7 | 13207 | Prison Moon Enhanced II | Gameplay | Fliggerty | 2013-11-11 | Spirithawke | Complete remake of the original Prison Moon Enhanced by Nahtaivel. Makes the Ministry of Truth in Vivec more interesting by adding a number of rocks that orbit the Ministry of Truth itself. Things changed from the original and the reasons why: The original had some issues when I tried it out. I ... |
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8 | 12989 | Llama Tower Full | Houses | Fliggerty | 2011-08-09 | Tshultze | Complete Llama Tower v1.2 Morrowind Only Tshultze April 27th, '08 Desc: This is a house/Tower in Balmora (insert groan here). Only, This one contains: *Trader *Teleporter *Alchemly lab/Enchanting lab *Bedroom *Storage *Trophy Basement Installation: Install the .esp into your data files and ... |
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9 | 12974 | UC: Nature | Models and Textures | Fliggerty | 2011-10-20 | Knots | UNIFICATION COMPILATION: NATURE by AOF, Apel, Ayse, Bloodinfested, CJW-Craigor, Earth_Wyrm, Evanmeisterx, Khalazza, Kieve, LestatDeLioncourt, Lord Gabryael, Nich, Papill6n, Plangkye, Qarl, Raptre, Rhymer, Slartibartfast, Taddeus, Vality, Vurt, Wollibeebee, & Zuldazug. Compiled by Knots. FEATURES: -... more |
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10 | 12973 | UC: Interface | Models and Textures | Fliggerty | 2012-01-27 | Knots | -UC Navigation: Nature | Armory | Interface UNIFICATION COMPILATION: INTERFACE by Alaisiagae, Anonymous, Hrnchamd, Knots, Marbred, Papill6n, Sir ßob, & Vurt. Compiled by Knots. FEATURES: -A dark red leather pattern for all modules, with a main menu intro to match -A high resolution replacement for ... more |
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11 | 12972 | UC: Armory | Models and Textures | Fliggerty | 2011-10-14 | Knots | -UC Navigation: Nature | Armory | Interface UNIFICATION COMPILATION: ARMORY by AOF, Bahamut, Baldurian, Baofu, Chainy, Danke, Darknut, Fallen One, Kane, Kalamestari_69, KINGPIX, Midgetalien, Oripher, Papill6n, Plangkye, Psymoniser, Saint_Jiub, StarX, & Wollibeebee. Compiled by Knots FEATURES: -Repl... more |
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12 | 12719 | Shalk Medium Armor | Midgetalien | Fliggerty | 2011-08-14 | Midgetalien | This mod adds a smith called Shath-ashuk to the Urshilaku Ashlander Camp. He sells a new type of medium armor made from the shells of Shalk. The mod adds a complete new set of armor - including two new helms to the game. |
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13 | 12615 | Sylvan Houses | Resources | MMH | 2003-08-08 | Soulshade | This is a set of 5 Sylvan house models, complete with interiors. The sizes range from a small hut to a large manor. | |
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14 | 12362 | Blank Splash Screen Pack PSP v1.0 | Resources | MMH | 2009-04-06 | Szazmyrr3 | This is the source image complete with layers. In Paint Shop Pro Image format. | |
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15 | 12346 | kwshipmans Rich Furniture Pack Complete v4.0 | Resources | MMH | 2009-04-06 | kwshipman | This is simple modders pack so nothing is added replaced in the game. Due to feedback it now includes an esp to make it easier to place the objects, they are in a cell labled kw_furn_4. It also includes 3 new meshes edited for me by Sisco. They are a desk and two container tables that... | |
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16 | 12216 | mannequin | Resources | MMH | 2009-04-24 | Indigo | This is not a complete plugin, but rather a base plugin that can be merged with other plugins. It adds a race (Mannequin) and creates a very useful Mannequin that can be dressed however you like. | |
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17 | 12088 | Waterwheel | Resources | MMH | 2009-06-27 | Phaedrus | Animated Waterwheel floating in the air above the creek in Sedya Neen. A waterwheel, complete with water and a sluice to deliver it. The water has an animated texture so it "flows" along with the wheel at just the right speed, and accelerates once it falls off the decending edge of the wheel. No bui... more | |
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18 | 12052 | Bizarre skyboxes | Resources | MMH | 2010-01-23 | Shannon | Huge domes with skies painted on them. Use them in interior cells for an otherworldly look. You may want to edit the mesh you use by adding Nifogproperty to the main ninode with nifscope. It helps to complete the illusion. | |
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19 | 11988 | Gothic Architecture | Resources | MMH | 2011-05-13 | Vagashan | a Resource with a Gothic themed tileset. comes with 2 esp's: minas tirth and chateauthe. 1st esp adds a cell with a Minas Tirith (from LOTR) style city. the second adds a Cheateau to the ascadian isles complete with an interior. | |
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20 | 11947 | Thunder Child - Dwemer Submarine v0.9 | Resources | MMH | 2011-11-05 | hentuspants | [S Main Deck] S Main Deck This plugin adds Thunder Child, a large Dwemer submarine made of stock Dwemer doodads to Ald Velothi complete with a detailed interior and a couple of books I was working on. Though it is a fully functional plugin and has been cleaned with TESAME (well, I think this versi... more | |
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21 | 11860 | Complete Guide to Tamriel Lore | Resources | MMH | 2012-09-16 | Mortis | The Complete Guide to Tamriel Lore is a resource that I hope everyone will find useful, be they an old Scholar, an over worked Modder or someone experiencing the World of The Elder Scrolls for the First time. Almost all of the information in this document has been collected from the various lore ... | |
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22 | 11850 | TF_Velothi Tileset v 1.0 | Resources | MMH | 2012-11-12 | TextureFreak | This mod adds a complete new Velothi tileset. The .esp file adds only the models to the editor. You can find the models under Static with the prefix 'In_Vtf'. To install simply extract this package into the Data Files folder and load the plugin in the editor and merge it with your working mod for ..... more | |
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23 | 11848 | TF_Imperial Interior Tileset v 1.0 | Resources | MMH | 2012-11-12 | TextureFreak | New Imperial interior tileset modpack for.. [i]modder's use only[/i].., complete re-tex, esp included for ease. See readme for info. | |
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24 | 11743 | Fereleth's Common Tilesets #1 and #2 | Resources | MMH | 2014-01-09 | Fereleth | [Fereleth's Common Tilesets #2] Fereleth's Common Tilesets #2 These mods are pretty self-explanatory. They are simply a modder's resource that includes three (3) complete and retextured common tilesets in each set, which I created while working on a personal housing mod. This mod is NOT a texture ... more | |
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25 | 11712 | TextureFreak's Common Tile Set 01 | Resources | MMH | 2015-08-10 | TextureFreak | This mod adds a complete new common tileset. The .esp file adds only the models to the editor. You can find the models under Static with the prefix 'In_TF'. To install simply extract this package into the Data Files folder and load the plugin in the editor and merge it with your working mod for ex..... more | |
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26 | 11711 | TextureFreak's Common Tile Set 02 | Resources | MMH | 2015-08-10 | TextureFreak | This mod adds a complete new common tileset. The .esp file adds only the models to the editor. You can find the models under Static with the prefix 'In_TF2'. To install simply extract this package into the Data Files folder and load the plugin in the editor and merge it with your working mod for e..... more | |
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27 | 11710 | TextureFreak's Common Tile Set 03 | Resources | MMH | 2015-08-10 | TextureFreak | This mod adds a complete new common tileset. The .esp file adds only the models to the editor. You can find the models under Static with the prefix 'In_TF3'. To install simply extract this package into the Data Files folder and load the plugin in the editor and merge it with your working mod for e..... more | |
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28 | 11707 | TextureFreak's Ore Cave Tile Set | Resources | MMH | 2015-08-10 | TextureFreak | This mod adds a complete retextured cave tileset. I tried to make the cave walls look more detailed with nice ore like veins and a more typical rock structure. Who knows, maybe in such a mine one could find a rich supply of gold? | |
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29 | 11605 | TLM - The Lighting Mod (Complete) | Tweaks | MMH | 2003-11-14 | Sensei | TLM - The Lighting Mod (Complete Version) (simple install) Dark dungeons, murky nights, no more sneaking in brightly lit taverns. Watch your torch slowly burn out taking away all hope of seeing what's around the next corner. Learn to value your light source. &... |
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30 | 11583 | Tejón's Fatigue Effects v1.21 | Tweaks | MMH | 2005-05-10 | Tejón | This is a collection of separate effects, which can be applied individually or as a complete package. Blackout: causes vision to dim as fatigue decreases. Collapse: causes your character to drop to the ground at 0 fatigue. Sleep!: tracks how long you've been awake and applies increasi... |
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31 | 11465 | Passive Healthy Wildlife v2.0 | Tweaks | MMH | 2002-07-15 | The Puma Man | This mod changes the attack setting of MOST non-diseased animals into a much more PASSIVE state in which they DO NOT attack unless attacked first or "bothered.". Healthy animals WILL attack if you "bother" them eg: linger too long; other tweaks. Please see readme for complete info. | |
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32 | 11431 | No Female Armor for Carnithus' Armamentarium Complete (Unofficial) | Tweaks | MMH | 2009-12-04 | Letrune | No Female Armor esp for Carnithus' Armamentarium Complete! (if you like it) Armors modified to their male counterpart, expect the "female-olny" clothes like the Sorceress' robe and that chain-maiden (or something like that) clothes (it does have a male version, but your f... |
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33 | 11399 | Morrowind Redux v0.65a | Tweaks | MMH | 2013-05-19 | maxpublic | Morrowind Redux is a complete overhaul of Morrowind: The Elder Scrolls 3, in both large and small ways. The primary purpose of the mod is to provide some sorely-lacking balance to various aspects of the game system, as well as make the game itself more challenging than it currently is... | |
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34 | 11316 | Kogoruhn Rebalanced | Tweaks | MMH | 2011-10-10 | Xeth-Ban | I always felt that Kogoruhn was far too easy considering what it was supposed to be. I also felt that you were given many top-tier items without having to do much to get them. I therefore decided to do something about it. A complete list of changes can be found below, but... |
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35 | 11201 | Eyemadedis | Tweaks | MMH | 2003-04-07 | Morbid The Grimm | Some mostly minor Tweaks to TES:Morrowind - Race Attributes, Special Abilities, skill and other things as well These are changes I personally found useful and wanted to share with others; complete list of what was changed is in the readme. | |
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36 | 11185 | Economy: Merchants and Taxes - adventurers | Tweaks | MMH | 2005-04-02 | Biges | As many players of Morrowind know, it's economy system is crap - abundance of high-cost items, not enough cash for traders and traders themselves are complete loonies, able to sell the same item for less than thay buy it for. Money saving and treasury hunting, the very important... | |
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37 | 11184 | Economy: Merchants and Taxes | Tweaks | MMH | 2005-04-02 | Biges | As many players of Morrowind know, it's economy system is crap - abundance of high-cost items, not enough cash for traders and traders themselves are complete loonies, able to sell the same item for less than thay buy it for. Money saving and treasury hunting, the very important... | |
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38 | 11183 | Economy Fixes v1.0 | Tweaks | MMH | 2004-10-20 | VenomByte | vn_economy_itelmists.esp - Complete reworking of around 160 of the levelled item lists in MW, Bloodmoon, and Tribunal. Levelled loot is now between 50-90% rarer (depending on value), and only starts to appears at around two and a half times the level it would previously appear at (best items now ... | |
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39 | 11128 | Daedric Invocation | Tweaks | MMH | 2003-09-16 | Endrek | A small but convenient mod that allows you to invoke the Daedric gods from any of their statues (with some exceptions) in order to get and complete their quests. Previously you had to find one particular statue somewhere on Vvardenfell with no hint as to which on... | |
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40 | 11114 | Complete morrowind - GFX | Tweaks | MMH | 2009-04-06 | Max a.k.a. ~NOOBDY~ | ***************************************************************** The Elder Scrolls III Morrowind: ... |
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41 | 11083 | C&B Unarmored v1.1 | Tweaks | MMH | 2010-03-27 | BloodNAshes | Simply extract the .esp to your Data Files folder to run this mod. This mod is intended to be used with my other mod "Complete & Balanced Armors" (aka C&B Armors), found here: Link , although I have made it available as a small stand-alone download rather than have to update the armor mod yet aga... | |
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42 | 10981 | Advanced Development Toolkit | Tweaks | MMH | 2009-11-18 | GrateGuy | Features: ADT significantly changes the leveling system and is fairly easy to alter. The main version also changes maximum health and magicka totals. See the readme for a complete list of features and ways to edit the mod. Other features include: &... |
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43 | 10885 | The Sword of the Eye - Morrowind Edition. | Weapons | MMH | 2009-02-07 | Anghardel67 (created TheVortex) | Permissions by TheVortex have been given for me to downgrade and redistribute his "Sword of the Eye" mod, complete with both the 1 and 2-handed versions of the included sword. Both swords include a sheathing script and accompanying scabbard, which occupies the player's *... |
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44 | 10874 | The Ninja Mod v1.0 | Weapons | MMH | 2009-04-24 | Lucan | Includes: . Secret hidden Ninja Dojo . 5 Ninja Weapons . Complete Ninja Uniform (Light armor skill) Go to the west end of the large bridge near Ft. Moonmoth, your friend Tala is waiting for you there, and there is where your quest to become a Ninja will begin. |
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45 | 10738 | Ornate Elvish Sabres | Weapons | MMH | 2012-07-28 | VagabondAngel | Another couple of sword resource offerings, this time with a celtic/elvish slant and once again using Phijama's excellent partial reflection technique. Both swords come complete with sheaths and are scripted to allow them to be equipped on either back or belt, depending on what armour/clot... |
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46 | 10675 | Magebane Replacer v1.10 | Weapons | MMH | 2010-04-03 | Melchior Dahrk | This mod simply replaces the unique weapon, Magebane. Before the sword simply used the glass claymore mesh. Now it has its own unique mesh complete with particle effects on the blade. Enjoy! =============== 2. Requirements =============== Morrowind |
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47 | 10452 | D_W_R Complete | Weapons | MMH | 2007-10-20 | Zobator | This is just a little mod to complete Daedric Warhammer Replacement of my own. It just gives Veloth's Judgement the meshes and textures of the Replacer. All the honor go's to android b'cause i didn't made something new but i just changed something... |
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48 | 10446 | Complete Daedric Claymore | Weapons | MMH | 2009-04-06 | Illtempered | First off, let me say I hardly deserve credit for this. I just round up the different pieces. PhoenixKnight started it by modeling the Daedric Claymore to dual wield. Instead of dual wield, I wanted to script the claymore to be multipurpose. Without Enmesharra's help... |
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49 | 10223 | Morrowind Races | Utilities | MMH | 2002-06-01 | Anthony barnes | Exceptionally detailed excel spreadsheet with a complete breakdown of the playable races in Morrowind - very helpful in creating that perfect alter ego. | |
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50 | 10196 | MoM - Maps of Morrowind v1.1 | Utilities | MMH | 2012-06-04 | Jack Pot | This is a toolkit that lets you use the "createmaps" feature of Morrowind to create proper maps complete with indices for locations and NPC's. As it uses *your* game setup, all of the (added) locations and NPC's will be mapped as well. It comes with an example map of MW GOTY plus TR1 & 2 but ther... | |
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51 | 10113 | Yagrum Advanced 2.0 | Quests | MMH | 2012-08-20 | M.C. | Well, I always thought that Yagrum Bagarn was a little bogus in the game, I know he's essential to the main quest, but still, he's the last living dwarf, you'd think he'd be able to do cooler stuff. This mod gives you quests to complete for Yagrum to refresh his memory after whi... |
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52 | 10032 | Sword of the Chimer | Quests | MMH | 2008-02-03 | Almsivi Studios | This plugin adds the fabled Sword of the Chimer to the game, a powerful sword with a fire weakness and fire damage enchantment. To receive it, you must complete a quest that requires travel across Vvardenfell. This is a sort of sword in the stone mod. Changelog:v1.1 Better retex... |
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53 | 9970 | Nevena's Twin Lamps & Slave Hunters v1.5 | Quests | MMH | 2009-04-29 | Nevena | This plugin includes: A complete fleshing-out of the Twin Lamps faction, building on the few existing quests that shipped with Morrowind and leading up to Abolition in Vvardenfell. Also, introduces the Slave Hunters faction. As a general overview, it includes: two new classes, one new faction, 3 ... | |
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54 | 9969 | Nevena's Twin Lamps & Slave Hunters v1.5 | Quests | MMH | 2009-05-12 | Nevena | This plugin includes: A complete fleshing-out of the Twin Lamps faction, building on the few existing quests that shipped with Morrowind and leading up to Abolition in Vvardenfell. Also, introduces the Slave Hunters faction. As a general overview, it includes: two new classes, one new faction, 3 ... | |
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55 | 9967 | Necromancer Quest | Quests | MMH | 2005-03-18 | Eriadan | Do a quest with at least four ways to complete it, and receive the ability to animate skeletons as a bonus (if you do it the right way). | |
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56 | 9898 | Havish Mage Balance MiniPatch | Quests | MMH | 2010-12-05 | emptyman | ABOUT THIS MOD: A small patch for the mod Havish, by emptyman/emptythe. This mod fixes an issue with a late Fighter's Guild quest which was exceedingly difficult to complete with a pure mage under normal circumstances. This mod just removes "Immune to Fire" (while leaving... |
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57 | 9863 | Denmore Manor | Quests | MMH | 2006-07-24 | Vagor | After you complete the "Maiden's Token" quest for the Imperial Legion, this quest will become available. Ilmeni Dren's father is going to force her to marry a Telvanni unless she marries someone soon. You are sent on several small quests to prove you love her and co... |
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58 | 9851 | daedric invocation 1.1 | Quests | MMH | 2009-04-24 | Endrek | Daedric Invocation - a Morrowind plugin by Endrek This is a small but convenient mod that allows you to invoke the Daedric gods from any of their statues (with some exceptions) in order to get and complete their quests. Previously you had to find one particular statue somewhere on Vvar... |
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59 | 9844 | CloudCleaver Quest Fix | Quests | MMH | 2009-05-12 | Monica21 | This is a fix for the Cloudcleaver quest that allows you to side with Sosia Caristiana and complete the quest as opposed to Hlormar Wine-Sot. | |
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60 | 9807 | Ald Indoril v2.0 | Quests | MMH | 2012-08-24 | Ottar Kraemer aka Voorhees | CONTENTS: So whats this mod all about? Well, the main addition to the game is a whole new area of Mournhold, Ald Indoril, that is accessible through doors in Godsreach and the Plaza (or through the sewers). It features guilds, complete with services and quests, shops, taverns, a... |
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61 | 9806 | Albecius's Axe | Quests | MMH | 2010-07-18 | Tyri | This adds to the game a nice little quest where you can help Albecius and his friend find an axe that his exgirlfriend stole from him after they broke up, complete with creative dialog and a choice to keep the axe or take the reward. This mod is the start of a series I wi... |
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62 | 9779 | Vivec God Replacement NPC Edition v1.0 | NPCs | MMH | 2006-12-06 | Psymoniser | This mod replaces the creature version of the Tribunal God Vivec with an Asymetrical Better Bodies version, complete with floating idle animation. I used NifSkope to create the animation and then using Oriphiers BB Vivec Race Mod as a basis I decided it was about time Vivec got an up... |
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63 | 9752 | Telvannis Comes Alive v3.0 | NPCs | MMH | 2008-08-18 | Aeven | DESCRIPTION: This adds the random NPCs of Morrowind Comes Alive to Telvannis' settlements. In version 3.0, the added NPCs are a part of the correct Tamriel Rebuilt factions, guards have the same equipment as the TR guards, and everything just makes a lot more sense. 3.0 was a complete redo from v... | |
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64 | 9639 | Kensai | NPCs | MMH | 2003-04-18 | Tomas | This is my take on that old favourite from Baldur's Gate II, the Kensai. Mod includes 4 Kensai classes specialising in long and short blades, unarmored and athletics. Speak to Sellus Gravius about Kensai and he'll complete your training, giving boosts to combat ... | |
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65 | 9565 | Balmora/Ascadian Isles Dialogue | NPCs | MMH | 2002-07-15 | Brother Juniper | Adds unique dialogue for many characters in Balmora and the Ascadian Isles Region. Be sure to read the README for complete info | |
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66 | 9558 | Bal Molagmer Quests | NPCs | MMH | 2005-05-28 | HappyHannah | After becoming the Master Thief I was very annoyed to find that I couldn't finish the Bal Molagmer quests because Stacey went on holiday. This mod adds an NPC who will give you the Bal Molagmer quests after Stacey leaves, so you can complete them even after you have become the M... | |
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67 | 9443 | Morrowind Music Overdose | Music | MMH | 2007-04-06 | Jon Babb | The Morrowind Music Overdose - new music for Morrowind. All the music is replaced, except maybe two or three battle themes (maybe if I had some more money, I could make some more battle music). Included is the complete song list, and the readme that contains all the other... |
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68 | 9425 | Better Music System | Music | MMH | 2009-09-19 | Xiran | Complete overhaul of Morrowind music system. No more explore tracks played randomly in any place, no more battle music played randomly for any enemy. Highly configurable through an in-game menu, and over 30 tracklists you can customize by using the Costruction Set (in a q... |
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69 | 9377 | WG Cave Tileset | Models and Textures | MMH | 2006-02-25 | Tarnsman | A simple retexturing of the cave tileset to work with the WG_rock_01 texture (tga or dds). The tileset is complete with all the cave pieces, rocks, boulders, etc. Included is the WG_rock_01.dds texture file from the Morrowind Visual Pack. The me... |
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70 | 9375 | Werewolf Re-Textures | Models and Textures | MMH | 2006-05-02 | TheCandleThief | Gives you 8 original werewolf re-textures, complete with matching first person hands. To use them, rename the texture of your choice Tx_Creature_werewolf and drop them in your textures folder. | |
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71 | 9320 | Vibrant Morrowind 3.0 | Models and Textures | MMH | 2007-07-04 | Skydye, Headless Wonder | Vibrant means... vibrant as in colorful!!! This is a colorful texture replacement of all the game's textures, put together by Skydye and HeadlessWonder. Please make a back up copy of your texture folder first. PLEASE SEE COMMENTS SECTION FOR A COMPLETE ... |
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72 | 9261 | Ultimate Textures - Hlaalu Architecture v2.0 | Models and Textures | MMH | 2006-01-10 | grVulture | This is v2.0 of the Hlaalu Architecture. I had some complaints about it, and, although this was other modders' work re-enhanced, nevertheless, I made my own retexture from scratch, and this is how it looks like. Please install FIRST the Ultimate Textures - Complete and t... |
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73 | 9257 | Ultimate Textures - Complete Package | Models and Textures | MMH | 2012-11-15 | grVulture | *THIS IS A TOTAL RETEXTURING* except for: - Books since we now have Book Jackets by Daleth, retexturing the book covers would be pointless - Bottles same goes here. Bottle Replacer by Qarl, and K_Potion_Upgrade by Schwaa do the job - Creatures - Tr... |
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74 | 9215 | TF Common Tileset 03 | Models and Textures | MMH | 2009-05-12 | TextureFreak | Readme TF_common_tileset03.zip ***** This mod adds a complete new common tileset. The .esp file adds only the models to the editor. You can find the models under Static with the prefix 'In_TF3'. To install simpy extract this package into the ... |
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75 | 9088 | Shard Lamps and Rocks | Models and Textures | MMH | 2013-01-02 | GhostNull | There's several different rocks of varying sizes complete with a different range of colors. Icons included for the lamps, floor lamps and rocks as well. Everything can be made "Light" objects in the CS. | |
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76 | 9050 | Richer Textures | Models and Textures | MMH | 2011-05-28 | Lattice | Richer Textures by Lattice Richer Textures is a complete texture replacement for everything in Morrowind. It adds color and sharpness to a world that was a bit washed out and dull without venturing too far from the original look of the game.Do note that this is -NOT- a high resolution replac... |
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77 | 8960 | Oblivion Style Interface | Models and Textures | MMH | 2007-12-20 | Sir ßob | This is a complete remodel of the game's UI. Inventory menus, options menus, loading menus (not splash screens) etc. It was influenced by Oblivion, but has additions the people thought was better. See pictures. Read the readme to see how to switch... |
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78 | 8433 | Board Games | Models and Textures | MMH | 2009-06-11 | Danae | UPDATED: NEW BOARDS Adds a game of Ludo, Checker, Snakes&Ladders complete with dice and pawn to Clagius� shop in Balmora. Adds a board game shop in Molag Mar with 10 new games: Creature castle, backgammon, cluedo, dungeons, mystics, jumgle mayhem, mills, morropoly, tarot path, treas... |
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79 | 8372 | Better Frost Atronach | Models and Textures | MMH | 2012-03-13 | xander2277 | Better Frost Atronach this is another texture i really thought needed an update. its still true to the overall theme of morrowind, but he looks even cooler than he did before. keepin it frosty with his new look, complete with heavy metal spikey goth style armor which has ... |
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80 | 8345 | Better armor (rev 12 Leather) | Models and Textures | MMH | 2009-09-17 | HedgeHog-12 | This mod changes and replaces all Furs, Nord, Netch Leather and all non complete armors. New meshes With Bump map, Glow Map and map effects are added. * Installation: Standard as for other plugins in the series. Register BSA archive, an... |
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81 | 8319 | AST better redware texture replacer | Models and Textures | MMH | 2008-04-27 | aisis | Better textures for redware. I tried to make it look the same as the original, since I like it the way it was. This enhances the textures without giving it a complete make over. This mod provides highly enhanced textures, but none of them is bigger than 512x512. |
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82 | 8194 | TR Guard fix | Miscellaneous | MMH | 2012-06-09 | ARHIZ | Plug-in swaps incomplete armor of Necrom ordinators for a completed version of it (previously ordinators didn't wore cuirass, gauntlets and pauldrons) and makes Indoril Guards use Chuzei helmets (previously they were using bonemold ones). WARNING! Remember to check the file in "Data F... |
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83 | 8126 | Spuzzum's Interior Daylight v1.0 | Miscellaneous | MMH | 2003-06-25 | Spuzzum | Adds a subtle but very good-looking glow effect to many interior windows During the day time, these windows will glow with daylight; at night, they will be dark. At 5 AM, the windows will gradually fade in from complete darkness up to complete brightness at 7 AM, remain bright until 7 PM, then gr... | |
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84 | 8076 | Scatter Mod | Miscellaneous | MMH | 2009-04-06 | Number One | You exit the docks of Seyda Neen, complete a few menial tasks there, and race off to take all of the powerful artifacts you possessed the last 5 times you beat Morrowind. One of the least re-playable aspects about this game is that you already know where all of the items are. This mod ... |
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85 | 8052 | Ravenous Hunger | Miscellaneous | MMH | 2009-08-16 | Wolvman | Ravenous Hunger is a complete overhaul of Bloodmoon's lycanthropy system. It adds new lycanthrope variants and gives the old system a fresh new start. Nearly every aspect of the original lycanthropy system has been changed or improved in some way. Also Note: This is a be... |
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86 | 7972 | MP3 Discman | Miscellaneous | MMH | 2002-09-16 | Bloodknight33 | Note: complete how to-instructions are in the readme and game itself The MP3 Discman-Plugin! features:[list] Listen to 7 different MP3s of your choice. MP3s can be changed at any time Realistic Disman system (can't listen without. Sorry... | |
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87 | 7935 | ModMan's Windowlights | Miscellaneous | MMH | 2003-07-12 | ModMan | Adds over 1,000 lights to the exterior windows of most houses to light up the nights of Vvardenfell, for an atmospheric effect. Lights go off during daylight hours, too. No NPCs, no quests--just lots and lots of light. Complete instructions and tips in the Readme.[url=h... | |
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88 | 7912 | MCA - HELLUVA Wicked Weapons Patch | Miscellaneous | MMH | 2009-07-08 | Fliggerty | This gives a chance for any NPC added by Morrowind Comes Alive that has a weapon to have one from H.E.L.L.U.V.A. Wicked Weapons. It really helps merge those added weapons into the world in a seamless way. This requries H.E.L.L.U.V.A. Complete Weapons v1.0 and... |
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89 | 7798 | Gnisis Bridge | Miscellaneous | MMH | 2010-08-13 | mjr162006 | Places a bridge by Fort Darius in Gnisis. This makes a more direct connection with road to the east of town on the other side of the ridge. It comes complete with creaking wood sounds along the bridge as well as lights on the end of the bridge for visibility. It adds a generic imperial guard at t... | |
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90 | 7697 | Del Flora | Miscellaneous | MMH | 2005-10-19 | Hucklebarry | This mod is simply a removal of some of the static flora in morrowind. I recommend it to be used with Complete Morrowind and Herbalism for Purists. Using both of the above mentioned mods, I was very irritated that after canvasing an area there were still plants on the gr... | |
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91 | 7669 | Complete Morrowind Part 3: Pottery Making | Miscellaneous | MMH | 2004-01-07 | Max a.k.a. ~NOBODY~ | Tired of looking for suitable goblets for your collection? Don't have a pot to cook in? Then stop by and make one! This mod adds the ability to make glass and clay pottery. And now everything is opperated by a fully functional skill!!! Glass pottery is made from raw glass. Clay ... | |
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92 | 7668 | Complete Morrowind Part 2 | Miscellaneous | MMH | 2009-05-12 | Max a.k.a. ~NOBODY~ |
The Elder Scrolls III Morrowind: ... |
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93 | 7667 | Complete Morrowind Improved | Miscellaneous | MMH | 2009-06-14 | MauveCloud | Improvement on Max a.k.a. ~NOBODY~'s Complete Morrowind Full (with his permission). Now you can see a single list of items you can make instead of navigating through several 8-choice dialogs. This mods adds the following activities: * Cooking ... |
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94 | 7666 | Complete Doors & Locks | Miscellaneous | MMH | 2004-05-26 | DarkDragon, TheLys, Bro Juniper, Kasha, Piep | This mod is a compilation of the works of Brother Juniper, Kasha, Piepers, and TheLys. This mod allows Piepers excellent Lock Bash mod, ("enhanced" by TheLys) to be used in conjunction with NPC Schedules - Locks by Brother Juniper & Kasha and i... |
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95 | 7595 | Beasts of Burden: Shaolin Monks | Miscellaneous | MMH | 2002-12-27 | Kevin Castellano | Based on original with extensive additons by psisoldier. See html readme for complete info. | |
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96 | 7581 | Bandit Camp | Miscellaneous | MMH | 2008-02-24 | Mesmer | Simply a small camp of brigands on the outskirts of Seyda Neen. I've been experimenting with mod-making and this is the first complete mod I've come up with and posted. So, constructive criticism is appreciated ;) And, I cannot upload screenshots at this time, and I know it will cause... |
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97 | 7559 | Ashlander Traders | Miscellaneous | MMH | 2003-05-28 | Brother Juniper | NOTE: A complete overhaul of Ashlander Caravan NOT compatible with this version do not use together A travelling caravan of merchants will set up shop in the market squares of Balmora, Ald-ruhn and Suran (depending on the day) A unique travel service is available,... | |
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98 | 7553 | Artifact Level Requirements | Miscellaneous | MMH | 2005-08-06 | Jaxalot | Artifact Level Requirements adds level restrictions to many of the powerful unique items in Morrowind, as well as those found in Tribunal and Bloodmoon through the use of included add-on files. Please see readme for complete info. | |
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99 | 7254 | Taxi | Gameplay | MMH | 2013-11-08 | MasterW3, Piratelord | I have a mod (not produced by me {Piratelord}) that adds "Taxis" to Morrowind, I've changed it so that they trade in the same way as the rest of the traders in the Economy/Trade Fix. Note that you need to have the METF (Complete Trade Fix or Piratelord's Trade Enhancements) to use the Taxi Mod. | |
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100 | 7174 | PC VOICE COMPLETE v1.8 update | Gameplay | MMH | 2009-04-06 | Leon Medado aka pancreas | 1. Adds a voice of your choice to the Player 2. Adds six attack voice sounds played while attacking. 3. Adds six hit voice sounds when player is hit. 4. Adds a jump voice sound when player jumps. 5. Adds two taunt voice sounds when player draws sword. 6. Adds a sound... |